Book Image

Software Architecture with C# 10 and .NET 6 - Third Edition

By : Gabriel Baptista, Francesco Abbruzzese
4 (1)
Book Image

Software Architecture with C# 10 and .NET 6 - Third Edition

4 (1)
By: Gabriel Baptista, Francesco Abbruzzese

Overview of this book

Software architecture is the practice of implementing structures and systems that streamline the software development process and improve the quality of an app. This fully revised and expanded third edition, featuring the latest features of .NET 6 and C# 10, enables you to acquire the key skills, knowledge, and best practices required to become an effective software architect. Software Architecture with C# 10 and .NET 6, Third Edition features new chapters that describe the importance of the software architect, microservices with ASP.NET Core, and analyzing the architectural aspects of the front-end in the applications, including the new approach of .NET MAUI. It also includes a new chapter focused on providing a short introduction to artificial intelligence and machine learning using ML.NET, and updated chapters on Azure Kubernetes Service, EF Core, and Blazor. You will begin by understanding how to transform user requirements into architectural needs and exploring the differences between functional and non-functional requirements. Next, you will explore how to choose a cloud solution for your infrastructure, taking into account the factors that will help you manage a cloud-based app successfully. Finally, you will analyze and implement software design patterns that will allow you to solve common development problems. By the end of this book, you will be able to build and deliver highly scalable enterprise-ready apps that meet your business requirements.
Table of Contents (27 chapters)
24
Answers
25
Other Books You May Enjoy
26
Index

Summary

In this chapter, we analyzed the main reasons for the adoption of DDD and why and how it meets the needs of the market. We described how to identify domains and how to coordinate the teams that work on different domains of the same application with domain maps. Then, we analyzed the way DDD represents data with entities, value objects, and aggregates, providing advice and code snippets so that we can implement them in practice.

We also covered some typical patterns that are used with DDD, that is, the repository and Unit of Work patterns, domain event patterns, CQRS, and event sourcing. Then, we learned how to implement them in practice. We also showed you how to implement domain events and the command pattern with decoupled handling so that we can add code snippets to real-world projects.

Finally, we used the principles of DDD in practice to define domains and to create the first sketch of a domain map for this book’s WWTravelClub use case.

In Chapter 12...