Book Image

Software Architecture with C# 10 and .NET 6 - Third Edition

By : Gabriel Baptista, Francesco Abbruzzese
4 (1)
Book Image

Software Architecture with C# 10 and .NET 6 - Third Edition

4 (1)
By: Gabriel Baptista, Francesco Abbruzzese

Overview of this book

Software architecture is the practice of implementing structures and systems that streamline the software development process and improve the quality of an app. This fully revised and expanded third edition, featuring the latest features of .NET 6 and C# 10, enables you to acquire the key skills, knowledge, and best practices required to become an effective software architect. Software Architecture with C# 10 and .NET 6, Third Edition features new chapters that describe the importance of the software architect, microservices with ASP.NET Core, and analyzing the architectural aspects of the front-end in the applications, including the new approach of .NET MAUI. It also includes a new chapter focused on providing a short introduction to artificial intelligence and machine learning using ML.NET, and updated chapters on Azure Kubernetes Service, EF Core, and Blazor. You will begin by understanding how to transform user requirements into architectural needs and exploring the differences between functional and non-functional requirements. Next, you will explore how to choose a cloud solution for your infrastructure, taking into account the factors that will help you manage a cloud-based app successfully. Finally, you will analyze and implement software design patterns that will allow you to solve common development problems. By the end of this book, you will be able to build and deliver highly scalable enterprise-ready apps that meet your business requirements.
Table of Contents (27 chapters)
24
Answers
25
Other Books You May Enjoy
26
Index

Technologies focused on native development

Native development can be considered the beginning of UI development. When the idea first arised of developing software with another person, there was no concept of sharing code between machines with different hardware.

This is the first good answer as to why we have good performance on native applications. We cannot forget that native apps run better just because they are near the hardware, most of the time connected to the OS directly or by using a framework, such as .NET. Be careful; we are not only talking about native mobile apps, but we are also discussing apps delivered in Windows, Linux, Mac, Android, or any other OS that can run apps.

Considering this scenario, the big question is – when do I have to use a native app? There are some cases where this would be a good idea:

  • There is no need to deploy on different platforms.
  • There is a huge connection to the hardware.
  • The performance provided by...