Book Image

Software Architecture with C# 10 and .NET 6 - Third Edition

By : Gabriel Baptista, Francesco Abbruzzese
4 (1)
Book Image

Software Architecture with C# 10 and .NET 6 - Third Edition

4 (1)
By: Gabriel Baptista, Francesco Abbruzzese

Overview of this book

Software architecture is the practice of implementing structures and systems that streamline the software development process and improve the quality of an app. This fully revised and expanded third edition, featuring the latest features of .NET 6 and C# 10, enables you to acquire the key skills, knowledge, and best practices required to become an effective software architect. Software Architecture with C# 10 and .NET 6, Third Edition features new chapters that describe the importance of the software architect, microservices with ASP.NET Core, and analyzing the architectural aspects of the front-end in the applications, including the new approach of .NET MAUI. It also includes a new chapter focused on providing a short introduction to artificial intelligence and machine learning using ML.NET, and updated chapters on Azure Kubernetes Service, EF Core, and Blazor. You will begin by understanding how to transform user requirements into architectural needs and exploring the differences between functional and non-functional requirements. Next, you will explore how to choose a cloud solution for your infrastructure, taking into account the factors that will help you manage a cloud-based app successfully. Finally, you will analyze and implement software design patterns that will allow you to solve common development problems. By the end of this book, you will be able to build and deliver highly scalable enterprise-ready apps that meet your business requirements.
Table of Contents (27 chapters)
24
Answers
25
Other Books You May Enjoy
26
Index

Use case – presenting use cases in Azure DevOps

This section clarifies the concepts outlined in the previous section with the practical example of WWTravelClub. Considering the scenario described in Chapter 1, Understanding the Importance of Software Architecture, we decided to define three Epic work items, as follows:

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Figure 3.21: User case Epics

The creation of these work items is quite simple:

  1. Inside each work item, we link the different types of work items, as you can see in Figure 3.22.
  2. It is important to know that the connections between work items are useful during software development. Hence, as a software architect, you must provide this knowledge to your team and, more than that, you must incentivize them to make these connections:
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Figure 3.22: Defining a link

  1. As soon as you create a Feature work item, you will be able to connect it to several User Story work items that detail its specifications. The following...