Book Image

Learn Java 17 Programming - Second Edition

By : Nick Samoylov
4 (1)
Book Image

Learn Java 17 Programming - Second Edition

4 (1)
By: Nick Samoylov

Overview of this book

Java is one of the most preferred languages among developers. It is used in everything right from smartphones and game consoles to even supercomputers, and its new features simply add to the richness of the language. This book on Java programming begins by helping you learn how to install the Java Development Kit. You’ll then focus on understanding object-oriented programming (OOP), with exclusive insights into concepts such as abstraction, encapsulation, inheritance, and polymorphism, which will help you when programming for real-world apps. Next, you’ll cover fundamental programming structures of Java such as data structures and algorithms that will serve as the building blocks for your apps with the help of sample programs and practice examples. You’ll also delve into core programming topics that will assist you with error handling, debugging, and testing your apps. As you progress, you’ll move on to advanced topics such as Java libraries, database management, and network programming and also build a sample project to help you understand the applications of these concepts. By the end of this Java book, you’ll not only have become well-versed with Java 17 but also gained a perspective into the future of this language and have the skills to code efficiently with best practices.
Table of Contents (23 chapters)
1
Part 1: Overview of Java Programming
5
Part 2: Building Blocks of Java
15
Part 3: Advanced Java

Chapter 12: Java GUI Programming

This chapter provides an overview of Java graphical user interface (GUI) technologies and demonstrates how the JavaFX kit can be used to create a GUI application. The latest versions of JavaFX not only provide many helpful features but also allow for the preserving and embedding of legacy implementations and styles.

In a certain respect, the GUI is the most important part of an application. It directly interacts with the user. If the GUI is inconvenient, unappealing to the eye, or confusing, even the best backend solution might not persuade the user to use this application. By contrast, a well-thought-out, intuitive, and nicely designed GUI helps to retain users, even if the application does not do the job as well as its competitors.

The agenda of the chapter requires us to cover the following topics:

  • Java GUI technologies
  • JavaFX fundamentals
  • HelloWorld with JavaFX
  • Control elements
  • Charts
  • Applying CSS
  • Using FXML...