Book Image

Learn Java 17 Programming - Second Edition

By : Nick Samoylov
4 (1)
Book Image

Learn Java 17 Programming - Second Edition

4 (1)
By: Nick Samoylov

Overview of this book

Java is one of the most preferred languages among developers. It is used in everything right from smartphones and game consoles to even supercomputers, and its new features simply add to the richness of the language. This book on Java programming begins by helping you learn how to install the Java Development Kit. You’ll then focus on understanding object-oriented programming (OOP), with exclusive insights into concepts such as abstraction, encapsulation, inheritance, and polymorphism, which will help you when programming for real-world apps. Next, you’ll cover fundamental programming structures of Java such as data structures and algorithms that will serve as the building blocks for your apps with the help of sample programs and practice examples. You’ll also delve into core programming topics that will assist you with error handling, debugging, and testing your apps. As you progress, you’ll move on to advanced topics such as Java libraries, database management, and network programming and also build a sample project to help you understand the applications of these concepts. By the end of this Java book, you’ll not only have become well-versed with Java 17 but also gained a perspective into the future of this language and have the skills to code efficiently with best practices.
Table of Contents (23 chapters)
1
Part 1: Overview of Java Programming
5
Part 2: Building Blocks of Java
15
Part 3: Advanced Java

Conventions used

There are a number of text conventions used throughout this book.

Code in text: Indicates code words in text, database table names, folder names, filenames, file extensions, pathnames, dummy URLs, user input, and Twitter handles. Here is an example: “When an exception is thrown inside a try block, it redirects control flow to the first catch clause.”

A block of code is set as follows:

void someMethod(String s){
    try {
        method(s);
    } catch (NullPointerException ex){
        //do something
    } catch (Exception ex){
        //do something else
    }
}

When we wish to draw your attention to a particular part of a code block, the relevant lines or items are set in bold:

class TheParentClass {
    private int prop;
    public TheParentClass(int prop){
        this.prop = prop;
    }
    // methods follow
}

Any command-line input or output is written as follows:

--module-path /path/JavaFX/lib \
            :-add-modules=javafx.controls,javafx.fxml

Bold: Indicates a new term, an important word, or words that you see onscreen. For instance, words in menus or dialog boxes appear in bold. Here is an example: “Select a value for Project SDK (java version 12, if you have installed JDK 12 already) and click Next”.

Tips or important notes

Appear like this.