Book Image

Learn Java 17 Programming - Second Edition

By : Nick Samoylov
4 (1)
Book Image

Learn Java 17 Programming - Second Edition

4 (1)
By: Nick Samoylov

Overview of this book

Java is one of the most preferred languages among developers. It is used in everything right from smartphones and game consoles to even supercomputers, and its new features simply add to the richness of the language. This book on Java programming begins by helping you learn how to install the Java Development Kit. You’ll then focus on understanding object-oriented programming (OOP), with exclusive insights into concepts such as abstraction, encapsulation, inheritance, and polymorphism, which will help you when programming for real-world apps. Next, you’ll cover fundamental programming structures of Java such as data structures and algorithms that will serve as the building blocks for your apps with the help of sample programs and practice examples. You’ll also delve into core programming topics that will assist you with error handling, debugging, and testing your apps. As you progress, you’ll move on to advanced topics such as Java libraries, database management, and network programming and also build a sample project to help you understand the applications of these concepts. By the end of this Java book, you’ll not only have become well-versed with Java 17 but also gained a perspective into the future of this language and have the skills to code efficiently with best practices.
Table of Contents (23 chapters)
1
Part 1: Overview of Java Programming
5
Part 2: Building Blocks of Java
15
Part 3: Advanced Java

Quiz

  1. What is the top-level content container in JavaFX?
  2. What is the base class of all the scene participants in JavaFX?
  3. Name the base class of a JavaFX application.
  4. What is one method of the JavaFX application that has to be implemented?
  5. Which Application method has to be called by the main method to execute a JavaFX application?
  6. Which two VM options are required to execute a JavaFX application?
  7. Which Application method is called when the JavaFX application window is closed using the x button in the upper corner?
  8. Which class has to be used to embed HTML?
  9. Name three classes that have to be used to play media.
  10. What is the VM option required to be added in order to play media?
  11. Name five JavaFX effects.