Book Image

Learn Java 17 Programming - Second Edition

By : Nick Samoylov
4 (1)
Book Image

Learn Java 17 Programming - Second Edition

4 (1)
By: Nick Samoylov

Overview of this book

Java is one of the most preferred languages among developers. It is used in everything right from smartphones and game consoles to even supercomputers, and its new features simply add to the richness of the language. This book on Java programming begins by helping you learn how to install the Java Development Kit. You’ll then focus on understanding object-oriented programming (OOP), with exclusive insights into concepts such as abstraction, encapsulation, inheritance, and polymorphism, which will help you when programming for real-world apps. Next, you’ll cover fundamental programming structures of Java such as data structures and algorithms that will serve as the building blocks for your apps with the help of sample programs and practice examples. You’ll also delve into core programming topics that will assist you with error handling, debugging, and testing your apps. As you progress, you’ll move on to advanced topics such as Java libraries, database management, and network programming and also build a sample project to help you understand the applications of these concepts. By the end of this Java book, you’ll not only have become well-versed with Java 17 but also gained a perspective into the future of this language and have the skills to code efficiently with best practices.
Table of Contents (23 chapters)
1
Part 1: Overview of Java Programming
5
Part 2: Building Blocks of Java
15
Part 3: Advanced Java

Summary

In this chapter, we have talked about data-stream processing, which is different from processing the I/O streams we reviewed in Chapter 5, Strings, Input/Output, and Files. We defined what data streams are, how to process their elements using stream operations, and how to chain (connect) stream operations in a pipeline. We also discussed stream initialization and how to process streams in parallel.

Now, you know how to write code that processes streams of data, as well as create a stream-processing application as a standalone project.

In the next chapter, you will be introduced to the Reactive Manifesto, its purpose, and examples of its implementations. We will discuss the difference between reactive and responsive systems and what asynchronous and non-blocking processing are. We will also talk about Reactive Streams and RxJava.