Book Image

Learn Java 17 Programming - Second Edition

By : Nick Samoylov
4 (1)
Book Image

Learn Java 17 Programming - Second Edition

4 (1)
By: Nick Samoylov

Overview of this book

Java is one of the most preferred languages among developers. It is used in everything right from smartphones and game consoles to even supercomputers, and its new features simply add to the richness of the language. This book on Java programming begins by helping you learn how to install the Java Development Kit. You’ll then focus on understanding object-oriented programming (OOP), with exclusive insights into concepts such as abstraction, encapsulation, inheritance, and polymorphism, which will help you when programming for real-world apps. Next, you’ll cover fundamental programming structures of Java such as data structures and algorithms that will serve as the building blocks for your apps with the help of sample programs and practice examples. You’ll also delve into core programming topics that will assist you with error handling, debugging, and testing your apps. As you progress, you’ll move on to advanced topics such as Java libraries, database management, and network programming and also build a sample project to help you understand the applications of these concepts. By the end of this Java book, you’ll not only have become well-versed with Java 17 but also gained a perspective into the future of this language and have the skills to code efficiently with best practices.
Table of Contents (23 chapters)
1
Part 1: Overview of Java Programming
5
Part 2: Building Blocks of Java
15
Part 3: Advanced Java

Embedding HTML

To add HTML to JavaFX is easy. All you have to do is to use the javafx.scene.web.WebView class, which provides a window where the added HTML is rendered similar to how it happens in a browser. The WebView class uses WebKit, the open source browser engine, and thus supports full browsing functionality.

Like all other JavaFX components, the WebView class extends the Node class and can be treated in the Java code as such. In addition, it has its own properties and methods that allow adjusting the browser window to the encompassing application by setting the window size (maximum, minimum, and preferred height and width), font scale, zoom rate, adding CSS, enabling the context (right-click) menu, and similar. The getEngine() method returns a javafx.scene.web.WebEngine object associated with it. It provides the ability to load HTML pages, navigate them, apply different styles to the loaded pages, access their browsing history and the document model, and execute JavaScript...