Book Image

AngularJS by Example

By : Chandermani
Book Image

AngularJS by Example

By: Chandermani

Overview of this book

<p>AngularJS makes web JavaScript web development less painful and more organized – it’s unsurprising that today it’s one of the most popular tools in web development.</p> <p>AngularJS by Example helps you get started with this essential web development framework quickly and easily, guiding you through AngularJS by showing you how to create your own real-world applications. By adopting this approach, you can bridge the gap between learning and doing immediately, as you follow the examples to learn the impressive features of Angular and experience a radically simple–and powerful–approach to web development.</p> <p>You’ll begin by creating a simple Guess the Number game, which will help you get to grips with the core components of Angular, including its MVC architecture, and learn how each part interacts with one another. This will give you a solid foundation of knowledge from which you can begin to build more complex applications, such as a 7 minute workout app and an extended personal trainer app. By creating these applications yourself, you will find out how AngularJS manages client-server interactions and how to effectively utilize directives to develop applications further. You’ll also find information on testing your app with tools such as Jasmine, as well as tips and tricks for some of the most common challenges of developing with AngularJS.</p> <p>AngularJS by Example is a unique web development book that will help you get to grips with AngularJS and explore a powerful solution for developing single page applications.</p>
Table of Contents (15 chapters)
AngularJS by Example
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Chapter 3. More AngularJS Goodness for 7 Minute Workout

If the previous chapter was about building our first useful app in AngularJS, then this chapter is about adding a whole lot of AngularJS goodness to it. The 7 Minute Workout app still has some rough edges/limitations that we can fix and make the overall app experience better. This chapter is all about adding those enhancements and features. As always, this app building process should provide us with enough opportunities to foster our understanding of the framework and learn new things about it.

The topics we will cover in this chapter include:

  • Exercise steps formatting: We try to fix data of exercise procedure steps by formatting the step text as HTML.

  • Audio support: We add audio support to the workout. Audio clues are used to track the progress of the current exercise. This helps the user to use the app without constantly staring at the display screen.

  • Pause/resume exercises: Pause/resume is another important feature that the app lacks...