Book Image

Mastering JavaFX 10

By : Sergey Grinev
5 (1)
Book Image

Mastering JavaFX 10

5 (1)
By: Sergey Grinev

Overview of this book

: JavaFX 10 is used to create media-rich client applications. This book takes you on a journey to use JavaFX 10 to build applications that display information in a high-performance, modern user interface featuring audio, video, graphics, and animation. Mastering JavaFX 10 begins by introducing you to the JavaFX API. You will understand the steps involved in setting up your development environment and build the necessary dependencies. This is followed by exploring how to work with the assets, modules, and APIs of JavaFX. This book is filled with practical examples to guide you through the major features of JavaFX 10. In addition to this, you will acquire a practical understanding of JavaFX custom animations, merging different application layers smoothly, and creating a user-friendly GUI with ease. By the end of the book, you will be able to create a complete, feature-rich Java graphical application using JavaFX.
Table of Contents (15 chapters)

Applying basic effects

All effects can be applied to any Node on the SceneGraph through the effectProperty() and corresponding Node.setEffect(Effect value) methods.

Adding shadow effects

Shadows are one of the oldest effects. They were used to imitate three dimensions on a flat paper surface even before the advent of computers. In the next sections, we will review the different types of shadow provided by the JavaFX Effects API.

Using DropShadow

The javafx.scene.effect.DropShadow effect is a shadow which imitates different light source locations, and is drawn outside the...