Book Image

Mastering Adobe Animate 2021

By : Joseph Labrecque
Book Image

Mastering Adobe Animate 2021

By: Joseph Labrecque

Overview of this book

Adobe Animate is platform-agnostic asset creation, motion design, animation, and interactivity software. Complete with step-by-step explanations of essential concepts, practical examples, and hands-on walkthroughs, this book shows you how to use Adobe Animate to create immersive experiences by breaking through creative limitations across every medium. You will begin by getting up to speed with what you need to know about Adobe Animate quickly. Next, you will learn how to get started with Animate as a creative platform and explore the features introduced in the most recent version of the software. Moving on, you'll consume and produce media assets for multiple platforms through both the publish and export workflows. Following this, you’ll delve into advanced rigging techniques and discover how to create more dynamic animation with advanced depth and movement techniques. You’ll also find out how to build projects such as games, virtual reality experiences, and apps for various platforms. The book concludes with an examination of different methods used to extend the software for various needs. By the end of this book, you'll be able to produce a variety of media assets, motion design materials and animated artifacts, and interactive content pieces - all while targeting a variety of platforms including HTML5 Canvas, WebGL, and mobile devices.
Table of Contents (18 chapters)
1
Section 1: Getting Up-To-Speed
6
Section 2: Animating with Diverse Techniques
12
Section 3: Exploring Additional Platforms

Understanding the Animate Custom Platform SDK

In this section, we'll look at the Animate CPSDK and see how to install extensions from Adobe Exchange through the Creative Cloud desktop application.

Back before Adobe decided to re-brand Flash Professional to Animate, they were working under the hood to establish the software as a completely platform-agnostic solution for motion and interactivity. One team cannot target all platforms that exist in the world, and so they came up with the solution to allow anyone to add target platforms to Animate through the use of the CPSDK.

Visit the adobe.io website and go to the Animate section (https://www.adobe.io/apis/creativecloud/animate.html), and you'll be able to view all of the ways to extend Adobe Animate:

Figure 13.15 – adobe.io resources for Animate

You can find full documentation along with the actual CPSDK, which can be downloaded and put to use to implement a custom document type and...