Book Image

Mastering Adobe Animate 2021

By : Joseph Labrecque
Book Image

Mastering Adobe Animate 2021

By: Joseph Labrecque

Overview of this book

Adobe Animate is platform-agnostic asset creation, motion design, animation, and interactivity software. Complete with step-by-step explanations of essential concepts, practical examples, and hands-on walkthroughs, this book shows you how to use Adobe Animate to create immersive experiences by breaking through creative limitations across every medium. You will begin by getting up to speed with what you need to know about Adobe Animate quickly. Next, you will learn how to get started with Animate as a creative platform and explore the features introduced in the most recent version of the software. Moving on, you'll consume and produce media assets for multiple platforms through both the publish and export workflows. Following this, you’ll delve into advanced rigging techniques and discover how to create more dynamic animation with advanced depth and movement techniques. You’ll also find out how to build projects such as games, virtual reality experiences, and apps for various platforms. The book concludes with an examination of different methods used to extend the software for various needs. By the end of this book, you'll be able to produce a variety of media assets, motion design materials and animated artifacts, and interactive content pieces - all while targeting a variety of platforms including HTML5 Canvas, WebGL, and mobile devices.
Table of Contents (18 chapters)
1
Section 1: Getting Up-To-Speed
6
Section 2: Animating with Diverse Techniques
12
Section 3: Exploring Additional Platforms

To get the most out of this book

You will need Adobe Animate 2021 or a later version installed on a compatible macOS or Windows computer in order to most effectively follow along with this book. A full Adobe Creative Cloud subscription is the most beneficial way of doing this, as you'll get access to the Adobe Fonts service we use in certain projects and will have additional access to useful software such as Photoshop, Fresco, and Dimension to create content for use within your Animate projects. For the web-based projects in this book, an up-to-date web browser is highly recommended as well.

Also refer to the Animate System Requirements page for specific hardware and software specifications: https://helpx.adobe.com/animate/system-requirements.html.

If you are using the digital version of this book, we advise you to type the code yourself or access the code via the GitHub repository (link available in the next section). Doing so will help you avoid any potential errors related to the copying and pasting of code.