Book Image

Unreal Engine 4 Game Development Essentials

By : Satheesh PV, Satheesh P.V
Book Image

Unreal Engine 4 Game Development Essentials

By: Satheesh PV, Satheesh P.V

Overview of this book

Unreal Engine 4 is a complete suite of game development tools that gives you power to develop your game and seamlessly deploy it to iOS and Android devices. It can be used for the development of simple 2D games or even stunning high-end visuals. Unreal Engine features a high degree of portability and is a tool used by many game developers today. This book will introduce you to the most popular game development tool called Unreal Engine 4 with hands-on instructions for building stunning video games. You will begin by creating a new project or prototype by learning the essentials of Unreal Engine by getting familiar with the UI and Content Browser. Next, we'll import a sample asset from Autodesk 3ds max and learn more about Material Editor. After that we will learn more about Post Process. From there we will continue to learn more about Blueprints, Lights, UMG, C++ and more.
Table of Contents (19 chapters)
Unreal Engine 4 Game Development Essentials
Credits
About the Author
Acknowledgements
About the Reviewer
www.PacktPub.com
Preface
Index

About the Reviewer

Omer Shapira is an artist, software developer, and virtual reality researcher. He has worked on Game Engine projects for Nike, Google, Microsoft, Disney, Universal Pictures, and Samsung. His projects and collaborations have been exhibited at Sundance Festival, The Atlantic, The New York Times, The Guardian, Wired, Adage, and Eyebeam, and have won awards from Tribeca Film Festival, Ars Electronica, the Art Directors Club, and The Webbys.

Omer is currently head of virtual reality and game engines at Fake Love, an experiential design studio. Previously, he worked as a developer at Framestore, The NYU Media Research Lab, and the MIT Media Lab, and as a filmmaker and VFX artist for Channel 10. Omer studied mathematics at Tel Aviv University and human-computer interaction at New York University.

Omer's four-dimensional video game, Horizon (written in Unreal Engine), will be released in 2017.

You can find him at omershapira.com.