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  • Book Overview & Buying Learning C++ by creating games with UE4
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Learning C++ by creating games with UE4

Learning C++ by creating games with UE4

By : William Sherif
3.2 (39)
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Learning C++ by creating games with UE4

Learning C++ by creating games with UE4

3.2 (39)
By: William Sherif

Overview of this book

If you are really passionate about games and have always wanted to write your own, this book is perfect for you. It will help you get started with programming in C++ and explore the immense functionalities of UE4.
Table of Contents (14 chapters)
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2
2. Variables and Memory
13
Index

Chapter 4. Looping

In the previous chapter, we discussed the if statement. The if statement enables you to put a condition on the execution of a block of code.

In this chapter, we will explore loops, which are code structures that enable you to repeat a block of code under certain conditions. We stop repeating that block of code once the condition becomes false.

In this chapter, we will explore the following topics:

  • While loops
  • Do/while loops
  • For loops
  • A simple example of a practical loop within Unreal Engine
CONTINUE READING
83
Tech Concepts
36
Programming languages
73
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Learning C++ by creating games with UE4
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