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Blender 3D By Example

Blender 3D By Example

By : Caudron, Pierre-Armand Nicq
3.9 (19)
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Blender 3D By Example

Blender 3D By Example

3.9 (19)
By: Caudron, Pierre-Armand Nicq

Overview of this book

Blender is a powerful tool, stable, with an integral workflow that will allow you to understand your learning of 3D creation with serenity. Today, it is considered to be one of the most complete 3D packages on the market and it is free and open source! It is very efficient for many types of productions, such as 3D animated or live action films, architecture, research, or even game creation with its integrated game engine and its use of the Python language. Moreover, Blender has an active community that contributes to expanding its functionalities. Today, it is used in many professional products and by many companies. Through this book, you will create many types of concert projects using a step-by-step approach. You will start by getting to know the modeling tools available in Blender as you create a 3D robot toy. Then, you will discover more advanced techniques such as sculpting and re-topology by creating a funny alien character. After that, you will create a full haunted house scene. For the last project, you will create a short film featuring a rat cowboy shooting cheese in a rat trap! This will be a more complex project in which you learn how to rig, animate, compose advanced material, composite, and edit a full sequence. Each project in this book will give you more practice and increase your knowledge of the Blender tools. By the end of this book, you will master a workflow that you will be able to apply to your own creations.
Table of Contents (12 chapters)
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11
Index

Summary


First, congratulation for arriving at this point of the book; we hope you've learned a lot of things and that you can now realize all the ideas that you ever dreamed about. In this last chapter, we learned how to finalize our sequence by creating advance materials. We also learned how to use the particle system to create a complex fur. Then we set up our render with the OpenEXR MultiLayer format and discovered what passes are. After this, we saw the power of nodal compositing by changing the color balance and adding effects to our shot. As a bonus, we learned how to use the VSE in order to edit our full sequence. Be aware that we didn't explain a lot of things, and you can go deeper into each subject. We recommend that you practice a lot and skim the web and the other books of the PacktPub collection in order to extend your knowledge. Remember, you can learn a tool, but creativity is one of the most important things in this field. We wish you a successful continuation.

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Blender 3D By Example
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