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Table Of Contents
Unreal Engine 4 Scripting with C++ Cookbook
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Creating levels in UE4 is easy and facilitated by a great UI all around. In this recipe, we'll outline basic editor use and describe how to construct your first level once you have your first project launched.
Complete the previous recipe, UE4 – First Project. Once you have a project constructed, we can proceed with creating a level.
If you choose to create a level without a background sky, keep in mind that you must add a light to it to see the geometry you add to it effectively.

The Modes panel contains two useful items for level construction: some sample geometry to add (cubes and spheres and the like) as well as a panel full of lights. Try these out and experiment to begin laying out your level.
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