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  • Book Overview & Buying Unreal Engine 4 Scripting with C++ Cookbook
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Unreal Engine 4 Scripting with C++ Cookbook

Unreal Engine 4 Scripting with C++ Cookbook

By : Stephen Whittle, William Sherif
3.1 (7)
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Unreal Engine 4 Scripting with C++ Cookbook

Unreal Engine 4 Scripting with C++ Cookbook

3.1 (7)
By: Stephen Whittle, William Sherif

Overview of this book

Unreal Engine 4 (UE4) is a complete suite of game development tools made by game developers, for game developers. With more than 100 practical recipes, this book is a guide showcasing techniques to use the power of C++ scripting while developing games with UE4. It will start with adding and editing C++ classes from within the Unreal Editor. It will delve into one of Unreal's primary strengths, the ability for designers to customize programmer-developed actors and components. It will help you understand the benefits of when and how to use C++ as the scripting tool. With a blend of task-oriented recipes, this book will provide actionable information about scripting games with UE4, and manipulating the game and the development environment using C++. Towards the end of the book, you will be empowered to become a top-notch developer with Unreal Engine 4 using C++ as the scripting language.
Table of Contents (14 chapters)
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13
Index

UMG keyboard UI shortcut keys


Every user interface needs shortcut keys associated with it. To program these into your UMG interface, you can simply wire-up certain key combinations to an Action mapping. When the Action triggers, just invoke the same Blueprints function that the UI button itself triggers.

Getting ready

You should have a UMG interface created already, as shown in the previous recipe.

How to do it...

  1. In Settings | Project Settings | Input, define a new Action mapping for your hot key event, for example, HotKey_UIButton_Spell.

  2. Wire up the event to your UI's function call either in Blueprints or in C++ code.

How it works…

Wiring up an Action Mapping with a short circuit to the function called by the UI will allow you to implement hot keys in your game program nicely.

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