Book Image

Coding Roblox Games Made Easy, Second Edition - Second Edition

By : Zander Brumbaugh
Book Image

Coding Roblox Games Made Easy, Second Edition - Second Edition

By: Zander Brumbaugh

Overview of this book

“I read/worked through the book with my kids to build a game together and I highly recommend pre-teens, teens, and tweens to pick this up as their first book to coding games” -James W. Y III, Technology Integration Specialist at Old Bridge Township Public Schools “...a must-read, must-practice essential book for anyone getting started with building games on Roblox using Luau programming...” -Frederic Markus, President, Feerik Games (Ex-Ubisoft, Nintendo, Rockstar, Disney, LucasArts, and Epic Games) “..includes everything from Roblox Studio menus, the basics of the Luau scripting language, how to tie in real-world (or any world!) physics into your experience of marketing your game as well as some great ideas for where to go next.” -Jay Sebastian, Computer Scientist and Adjunct Lecturer in AI for Games and Simulation Roblox isn't just popular; it's incredibly popular, featuring more than 54 million active players per day. Any experience imaginable can be created on Roblox. Coding Roblox Games Made Easy, 2nd Edition, is a go-to guide for anyone at any age looking to get started with building a game on Roblox using Luau programming. In just about 300 pages, you’ll learn the basics of Luau programming, build two end-to-end games, add customizations to finally publish and monetize them. The bonus chapter ‘50 Cool Things to do in Roblox’ is a perfect end to your learning journey with information nuggets presented with examples to save your time when coding, animating, building avatars, using Robux and so much more. Join Zander, 19-year-old Roblox developer and programmer on this game-development journey and bring your ideas to life
Table of Contents (15 chapters)
Free Chapter
1
Section I: Introduction to Roblox Development
4
Section II: Programming in Roblox
9
Section III: The Logistics of Game Production
13
Other Books You May Enjoy
14
Index

Worksheet

Q1. What is used in programming to hold a piece of data?

Q2. What simple function can be used to send information to the Output window?

Q3. What data type should you use if you want to represent a value of true or false?

Q4. What data type is used if you want to represent a word or characters?

Q5. What is used in programming when we want to check if a condition is met?

Q6. What is used in programming when some action must be done repeatedly so long as a condition is met?

Q7. What loop would be best to use if we want something to happen an exact number of times?

Q8. What type of loop is best if we want something to always happen as long as some condition is met?

Q9. What type of loop is best if we want to do something immediately once and then loop only while some condition is met?

Q10. What do we call a repeatedly callable block of code that is typically designed to accomplish some single task or part of a task?

Q11. What...