Book Image

KeyShot 3D Rendering

By : Jei Lee Jo
Book Image

KeyShot 3D Rendering

By: Jei Lee Jo

Overview of this book

Creating realistic images has been always a meticulous process where setting up the stage is a long and complicated task. KeyShot has simplified this process by allowing us to have a greater amount of control and flexibility in all aspects of the rendering procedure."KeyShot 3D Rendering" provides a series of exercises with a detailed explanation of each part of the pipeline, from importing our model, to texturing, lighting, and rendering. In addition, the book covers in detail how to use all the necessary parameters inside KeyShot and also explains alternative methods to showcase your work."KeyShot 3D Rendering" starts with covering all the basic principles and fundamentals of how to work and navigate in KeyShot. Throughout the book, there will be exercises that will guide and help you to complete the chapter's assignment. Also there will be an explanation of all the terms and parameters used in the exercises.You will learn how to use HDRIs (High Dynamic Range Images) as the primary source for lighting and also how to incorporate backplate images into a scene. You will learn how to create your own materials, textures, and labels. Lastly this book covers camera functions, real-time settings to improve the workflow of your assignments, and also rendering properties.The exercises in the book will provide you with all the tools necessary to bring your models to life and set up your own environment. You will learn how to adjust overall properties accordingly to maximize rendering output.
Table of Contents (13 chapters)

About the Reviewers

Josh Mings is the Marketing Manager for Luxion, Inc., creators of KeyShot. He holds a Bachelor's degree in Mechanical Engineering Technology and Design from LeTourneau University. He is a CSWP and a certified SolidWorks Instructor. He is a Co-founder of EvD Media, Editor of SolidSmack.com, and a Co-host of EngineerVsDesigner.com, a weekly podcast about design, engineering, and what makes it all happen. As a father of four children, teaching and instructing others is his passion, as is discovering new methods to create and explore ways in which technology advances product development.

Marlon Muñoz is a Manager Interactive Developer and Lead 3D and Motion Designer at SapientNitro, where he helped in building and initiating the CG Department. He is also the FX Director and Founder of MM2 Media, Inc., where he continues to push boundaries in creating high-end 3D and FX for clients around the world. His designer background was the catalyst for him to continue developing his knowledge in the creative world while attending Miami International University of Art and Design, graduating with honors while majoring in Visual Effects and Motion Graphics. His organization, structure, and keen eye for detail are essential, as he specializes in 3D lighting, shading, rendering, and FX.

His work has been featured on various sites, including motionserved.com and inspirations.cgrecord.net, among others.

Marlon currently lives in Miami, FL with his beautiful wife Melissa.