Book Image

Hands-On Reinforcement Learning for Games

By : Micheal Lanham
Book Image

Hands-On Reinforcement Learning for Games

By: Micheal Lanham

Overview of this book

With the increased presence of AI in the gaming industry, developers are challenged to create highly responsive and adaptive games by integrating artificial intelligence into their projects. This book is your guide to learning how various reinforcement learning techniques and algorithms play an important role in game development with Python. Starting with the basics, this book will help you build a strong foundation in reinforcement learning for game development. Each chapter will assist you in implementing different reinforcement learning techniques, such as Markov decision processes (MDPs), Q-learning, actor-critic methods, SARSA, and deterministic policy gradient algorithms, to build logical self-learning agents. Learning these techniques will enhance your game development skills and add a variety of features to improve your game agent’s productivity. As you advance, you’ll understand how deep reinforcement learning (DRL) techniques can be used to devise strategies to help agents learn from their actions and build engaging games. By the end of this book, you’ll be ready to apply reinforcement learning techniques to build a variety of projects and contribute to open source applications.
Table of Contents (19 chapters)
1
Section 1: Exploring the Environment
7
Section 2: Exploiting the Knowledge
15
Section 3: Reward Yourself

Using PyTorch for DL

PyTorch provides both a low- and medium-level interface to building DL networks/computational graphs. As much as we build DL systems as networks with neurons connected in layers, the actual implementation of a neural network is through a computational graph. Computational graphs reside at the heart of all DL frameworks, and TensorFlow is no exception. However, Keras abstracts away any concept of computational graphs from the user, which makes it easier to learn but does not provide flexibility like PyTorch. Before we begin building computational graphs with PyTorch though, let's first install PyTorch in the next exercise:

  1. Navigate your browser to pytorch.org, and scroll down to the Run this Command section, as shown in the following screenshot:
Generating a PyTorch installation command
  1. Select the Stable version and then your specific OS (Linux, Mac...