Book Image

Google SketchUp for Game Design: Beginner's Guide

Book Image

Google SketchUp for Game Design: Beginner's Guide

Overview of this book

Creating video game environments similar to the best 3D games on the market is now within the capability of hobbyists for the first time, with the free availability of game development software such as Unity 3D, and the ease with which groups of enthusiasts can get together to pool their skills for a game project. The sheer number of these independent game projects springing up means there is a constant need for game art, the physical 3D environment and objects that inhabit these game worlds. Now thanks to Google there is an easy, fun way to create professional game art, levels and props.Google SketchUp is the natural choice for beginners to game design. This book provides you with the workflow to quickly build realistic 3D environments, levels, and props to fill your game world. In simple steps you will model terrain, buildings, vehicles, and much more.Google SketchUp is the ideal entry level modeling tool for game design, allowing you to take digital photographs and turn them into 3D objects for quick, fun, game creation. SketchUp for Game Design takes you through the modeling of a game level with SketchUp and Unity 3D, complete with all game art, textures and props. You will learn how to create cars, buildings, terrain, tools and standard level props such as barrels, fencing and wooden pallets. You will set up your game level in Unity 3D to create a fully functional first person walk-around level to email to your friends or future employers.When you have completed the projects in this book, you will be comfortable creating 3D worlds, whether for games, visualization, or films.
Table of Contents (18 chapters)
Google SketchUp for Game Design
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Summary


Yes, you've gone and done it now. Game design addiction awaits. In this chapter, you figured out how to:

  • Export from SketchUp and Import into Unity 3D, a full featured professional game development environment.

  • Reattach your high resolution texture.

  • Scale and move objects in Unity.

  • Find your way around the Unity interface.

  • Create lights: sunshine and indoor.

  • Control light parameters: Range, Color and Intensity.

  • Duplicate and manipulate assets.

  • Publish your game to the Web.

  • Walk (and jump) around your terrain!

If I were you, I would now take a deep breath, put my coat on and go for a walk. You need some time to think about what you're going to do with this amazing new skill set. I'm not just exaggerating here. The ability to easily publish 3D environments anywhere, to be used by anyone, and to explore them in real time, is only just now becoming a mainstream reality. You're now at the forefront of it. Make the most of that.

When you get back it's time to get down to some hard work. Playtime...