Book Image

KeyShot 3D Rendering

By : Jei Lee Jo
Book Image

KeyShot 3D Rendering

By: Jei Lee Jo

Overview of this book

Creating realistic images has been always a meticulous process where setting up the stage is a long and complicated task. KeyShot has simplified this process by allowing us to have a greater amount of control and flexibility in all aspects of the rendering procedure."KeyShot 3D Rendering" provides a series of exercises with a detailed explanation of each part of the pipeline, from importing our model, to texturing, lighting, and rendering. In addition, the book covers in detail how to use all the necessary parameters inside KeyShot and also explains alternative methods to showcase your work."KeyShot 3D Rendering" starts with covering all the basic principles and fundamentals of how to work and navigate in KeyShot. Throughout the book, there will be exercises that will guide and help you to complete the chapter's assignment. Also there will be an explanation of all the terms and parameters used in the exercises.You will learn how to use HDRIs (High Dynamic Range Images) as the primary source for lighting and also how to incorporate backplate images into a scene. You will learn how to create your own materials, textures, and labels. Lastly this book covers camera functions, real-time settings to improve the workflow of your assignments, and also rendering properties.The exercises in the book will provide you with all the tools necessary to bring your models to life and set up your own environment. You will learn how to adjust overall properties accordingly to maximize rendering output.
Table of Contents (13 chapters)

KeyShot versus traditional rendering programs


In order to work properly, it is important to have the right tools. KeyShot allows you to apply materials, set up the lighting, and obtain hyperrealistic images in a matter of minutes. Traditional rendering applications often have, too many settings, each giving the user a different level of control over the appearance of the project. Although a large number of settings allows for more flexibility, understanding how each of them works can be a time-consuming process.

In this section, we have laid out several points that we consider helpful when using KeyShot for your projects compared to other rendering applications.

The following are some basic points related to working with KeyShot:

  • Workflow—import your 3D data, apply and fine-tune your textures and materials, set up your lighting, find your preferred camera view, and then render.

  • KeyShot is fully integrated, just like any other rendering application, but it's been designed to be user friendly. You will find that most menu tabs and preferences are intuitive and easy to understand. It offers different arrays of mapping options, such as cylindrical, box shaped, spherical, or using UV coordinates, depending on your preference.

  • It uses the high dynamic range imaging (HDRI) method to produce realistic lighting conditions.

  • It provides physically accurate materials based on real-world properties. Each material found in KeyShot's library has been set up to produce a specific type of look when applied. This allows you to save time fine-tuning your materials for that specific look.

  • It offers basic animation tools that allow you to set up professional presentations.

The following are a few basic points related to traditional rendering tools:

  • They require some experience in rendering techniques, and they often have a steep learning curve.

  • The user interfaces are cluttered with options and preferences and can be intimidating for first-time users.

  • They are more flexible in terms of controlling the look of each individual feature of your project. The settings are broken down and laid out separately, allowing you to control everything from the number of lights and shadows per scene to the look of a material. A consequence of this, however, is that, there are more opportunities for errors and users are often overwhelmed by the amount of settings and controls.

  • Materials and lighting are not always physically accurate. Reproducing a particular type of material or lighting setup is often time-consuming.

  • They provide more robust animation tools and often include a rigging system, which allows for more complex animations.

KeyShot is a powerful rendering tool that is used in a variety of fields within the CG industry. However, it is important to remember that KeyShot has a limited set of animation tools, and I recommend using a different application such as Maya, 3ds Max, or Softimage if your project requires complex character animations or special effects.