Book Image

Developing IoT Projects with ESP32 - Second Edition

By : Vedat Ozan Oner
3 (2)
Book Image

Developing IoT Projects with ESP32 - Second Edition

3 (2)
By: Vedat Ozan Oner

Overview of this book

ESP32, a low-cost and energy-efficient system-on-a-chip microcontroller, has become the backbone of numerous WiFi devices, fueling IoT innovation. This book offers a holistic approach to building an IoT system from the ground up, ensuring secure data communication from sensors to cloud platforms, empowering you to create production-grade IoT solutions using the ESP32 SoC. Starting with IoT essentials supported by real-world use cases, this book takes you through the entire process of constructing an IoT device using ESP32. Each chapter introduces new dimensions to your IoT applications, covering sensor communication, the integration of prominent IoT libraries like LittleFS and LVGL, connectivity options via WiFi, security measures, cloud integration, and the visualization of real-time data using Grafana. Furthermore, a dedicated section explores AI/ML for embedded systems, guiding you through building and running ML applications with tinyML and ESP32-S3 to create state-of-the-art embedded products. This book adopts a hands-on approach, ensuring you can start building IoT solutions right from the beginning. Towards the end of the book, you'll tackle a full-scale Smart Home project, applying all the techniques you've learned in real-time. Embark on your journey to build secure, production-grade IoT systems with ESP32 today!
Table of Contents (15 chapters)
13
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14
Index

Employing Third-Party Libraries in ESP32 Projects

In the previous chapters, we mostly stayed in the ESP-IDF environment and used the components and libraries that come with it. However, developing an IoT product usually means that you need help from third parties for practical reasons, such as cost, time, and market needs. It is obvious that every development that we decide to do in-house means more time and more money to burn in order to have a final, working product. However, we can cut some of the costs by using third-party libraries where possible – no need to reinvent the wheel. Market needs can also drive your development decisions. Let’s say your product has to support a specific type of communication layer – for example, Matter, a popular smart home connectivity protocol. Then, it would make sense to use an SDK for it to ensure a smooth certification process for your product. In this chapter, we are not going to talk about Matter, but some other popular...