Book Image

Developing IoT Projects with ESP32 - Second Edition

By : Vedat Ozan Oner
3 (2)
Book Image

Developing IoT Projects with ESP32 - Second Edition

3 (2)
By: Vedat Ozan Oner

Overview of this book

ESP32, a low-cost and energy-efficient system-on-a-chip microcontroller, has become the backbone of numerous WiFi devices, fueling IoT innovation. This book offers a holistic approach to building an IoT system from the ground up, ensuring secure data communication from sensors to cloud platforms, empowering you to create production-grade IoT solutions using the ESP32 SoC. Starting with IoT essentials supported by real-world use cases, this book takes you through the entire process of constructing an IoT device using ESP32. Each chapter introduces new dimensions to your IoT applications, covering sensor communication, the integration of prominent IoT libraries like LittleFS and LVGL, connectivity options via WiFi, security measures, cloud integration, and the visualization of real-time data using Grafana. Furthermore, a dedicated section explores AI/ML for embedded systems, guiding you through building and running ML applications with tinyML and ESP32-S3 to create state-of-the-art embedded products. This book adopts a hands-on approach, ensuring you can start building IoT solutions right from the beginning. Towards the end of the book, you'll tackle a full-scale Smart Home project, applying all the techniques you've learned in real-time. Embark on your journey to build secure, production-grade IoT systems with ESP32 today!
Table of Contents (15 chapters)
13
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14
Index

Developing the project

There are two different aspects that we need to consider: the GUI design and application development. The application will have a Graphical User Interface (GUI) to engage users with visual indicators. We are going to use Light and Versatile Embedded Graphics Library (LVGL) for this purpose, as we already learned how to use it in the previous chapter. After having the GUI, we can integrate it into the application and move on from there, with the implementation of the actual application to react to user input.

Let’s start with the GUI design.

Designing the GUI

Although you can just copy the generated UI files from the project repository, you can also try to design the GUI yourself by using SquareLine Studio. It is impossible to describe every detail here; nonetheless, I will list the fundamental steps below:

  1. Start SquareLine Studio, and create a new project for Espressif / ESP-BOX.

    Figure 5.5: Create a new SquareLine project...