First of all, let's open our Game scene.
First, let's create our enemies holder by performing the following steps:
Select our Viewport GameObject and perform the following steps:
Create a new child by pressing Alt + Shift + N.
Rename this new child as
Attach Anchor to it by navigating to NGUI | Attach. Then perform the following steps:
Drag our Background from Viewport into the Container field.
Set its Side parameter to TopLeft.
Ok, we now have our enemies container in which we will instantiate our Enemy prefab.