Book Image

Xamarin 4 By Example

By : Engin Polat, Mark Radacz
Book Image

Xamarin 4 By Example

By: Engin Polat, Mark Radacz

Overview of this book

The mobile app market is increasing exponentially every year. Xamarin Studio with its modern and powerful IDEs makes creating applications a lot easier by simplifying the development process. Xamarin will allow you and your team to create native applications by taking advantage of one of the most evolved programming language in the world: C#. This book will provide you with the basic skills you need to start developing mobile apps using C# and Xamarin. By working through the examples in each chapter, you will gain hands-on experience of creating a complete app that is fully functional by all means. Finally, you will learn to publish the app you created on the app market. Each project in this book will take you one step closer to becoming a professional app developer.
Table of Contents (16 chapters)
Xamarin 4 By Example
Credits
About the Authors
About the Reviewers
www.PacktPub.com
Preface
7
Monkey Puzzle Game – Processing Images

Summary


We have explored the different options we have to create cross-platform libraries using Xamarin.

We've learned how to develop a cross-platform extension method and how to read the code written by others, exploring some of the best practices for developing mobile applications.

We've overviewed Shared Projects, and Portable Class Libraries, and we've overviewed the Model-View-ViewModel Architectural Pattern, and started developing it from the Core library.

Are we ready to explore all of the capabilities that Xamarin.Forms offers us?

In the next chapter, we'll cover all the UI controls, Page types, and Layout types that come with Xamarin.Forms.

Also we'll discover rendering mechanics and the application class in Xamarin.Forms.