Book Image

Learn ARCore - Fundamentals of Google ARCore

Book Image

Learn ARCore - Fundamentals of Google ARCore

Overview of this book

Are you a mobile developer or web developer who wants to create immersive and cool Augmented Reality apps with the latest Google ARCore platform? If so, this book will help you jump right into developing with ARCore and will help you create a step by step AR app easily. This book will teach you how to implement the core features of ARCore starting from the fundamentals of 3D rendering to more advanced concepts such as lighting, shaders, Machine Learning, and others. We’ll begin with the basics of building a project on three platforms: web, Android, and Unity. Next, we’ll go through the ARCore concepts of motion tracking, environmental understanding, and light estimation. For each core concept, you’ll work on a practical project to use and extend the ARCore feature, from learning the basics of 3D rendering and lighting to exploring more advanced concepts. You’ll write custom shaders to light virtual objects in AR, then build a neural network to recognize the environment and explore even grander applications by using ARCore in mixed reality. At the end of the book, you’ll see how to implement motion tracking and environment learning, create animations and sounds, generate virtual characters, and simulate them on your screen.
Table of Contents (17 chapters)
Title Page
Packt Upsell
Contributors
Preface
Index

Introducing WRLD


Mixed reality apps, because they provide spatial awareness to the user, are excellent for viewing massive objects or areas like a map. Unlike virtual reality, mixed provides a more intuitive and natural interface for movement since the user can also physically move their position. So, what better way to fully explore MR than by using it to view a 3D map of the world. Fortunately, there is a relative newcomer called WRLD that has started to make significant waves in AR / VR and MR, because it provides an excellent and simple solution for rendering a fairly-good 3D map.

Note

WRLD is a great platform for general 3D mapping and visualization. It currently does not support more robust backend GIS services, but it certainly could. For those professional GIS developers with access to Esri CityEngine, there are also some great workflows for bringing CE models into Unity. This means that you can also experiment with CE models in MR.

WRLD is shipped as a Unity asset right to the Asset...