Book Image

SwiftUI Cookbook - Second Edition

By : Giordano Scalzo, Edgar Nzokwe
Book Image

SwiftUI Cookbook - Second Edition

By: Giordano Scalzo, Edgar Nzokwe

Overview of this book

SwiftUI provides an innovative and simple way to build beautiful user interfaces (UIs) for all Apple platforms, from iOS and macOS through to watchOS and tvOS, using the Swift programming language. In this recipe-based cookbook, you’ll cover the foundations of SwiftUI as well as the new SwiftUI 3 features introduced in iOS 15 and explore a range of essential techniques and concepts that will help you through the development process. The cookbook begins by explaining how to use basic SwiftUI components. Once you’ve learned the core concepts of UI development, such as Views, Controls, Lists, and ScrollViews, using practical implementations in Swift, you'll advance to adding useful features to SwiftUI using drawings, built-in shapes, animations, and transitions. You’ll understand how to integrate SwiftUI with exciting new components in the Apple development ecosystem, such as Combine for managing events and Core Data for managing app data. Finally, you’ll write iOS, macOS, and watchOS apps by sharing the same SwiftUI codebase. By the end of this SwiftUI book, you'll have discovered a range of simple, direct solutions to common problems encountered when building SwiftUI apps.
Table of Contents (17 chapters)

What this book covers

Chapter 1, Using the Basic SwiftUI Views and Controls, explains how to implement various SwiftUI layout components, such as HStack, VStack, ZStack, LazyHStack, LazyVStack, LazyHGrid, LazyVGrid, and other layout components. It also covers how to capture various user gestures and how to use form fields. This chapter covers the basic building blocks for creating SwiftUI apps.

Chapter 2, Going Beyond the Single Component with Lists and Scroll Views, explains how to implement Lists, ScrollViews, and editable and searchable lists.

Chapter 3, Exploring Advanced Components, explains how to use Lazy Stacks and Lazy Grids to improve performance when displaying large datasets. Also, you'll learn how to programmatically scroll with ScrollViewReader, display hierarchical data in an expanding list, and hide and show content with DisclosureGroups. Finally, you'll learn how to display glanceable content using SwiftUI Widgets.

Chapter 4, Viewing While Building with SwiftUI Preview, explains how to unleash the power and capabilities of SwiftUI previews to speed up UI development time.

Chapter 5, Creating New Components and Grouping Views in Container Views, explains how to group views, use container views, and implement architectural views such as NavigationView and TabView.

Chapter 6, Presenting Extra Information to the User, provides various ways of presenting extra information to the user, such as alerts, modals, context menus, and popovers.

Chapter 7, Drawing with SwiftUI, explains how to implement drawings in SwiftUI by using built-in shapes and drawing custom paths and polygons.

Chapter 8, Animating with SwiftUI, explains how to implement basic animations, spring animations, and implicit and delayed animations, as well as how to combine transitions, create custom transitions, and create asymmetric transitions.

Chapter 9, Driving SwiftUI with Data, explains how to use the SwiftUI binding mechanism to populate and change views when the bounded data changes.

Chapter 10, Driving SwiftUI with Combine, explains how to integrate Combine to drive the changes of the SwiftUI views. You'll explore how to validate forms, fetch data asynchronously from the network, and test Combine-based apps.

Chapter 11, SwiftUI Concurrency with async await, explains how to implement Swift concurrency with async await, fetching from a network resource, and creating an infinitely scrolling page.

Chapter 12, Handling Authentication and Firebase with SwiftUI, explains how to implement authentication in your app and store data in cloud network storage.

Chapter 13, Handling Core Data in SwiftUI, explains how to implement persistence using SwiftUI and Core Data, saving, deleting, and modifying objects in a Core Data local database.

Chapter 14, Creating Cross-Platform Apps with SwiftUI, explains how to create a cross-platform SwiftUI app that works on iOS, macOS, and watchOS.

Chapter 15, SwiftUI Tips and Tricks, covers several SwiftUI tips and tricks that will help you solve a number of common problems, such as testing the views, using custom fonts, and using Markdown text.