Book Image

High-Performance Programming in C# and .NET

By : Jason Alls
Book Image

High-Performance Programming in C# and .NET

By: Jason Alls

Overview of this book

Writing high-performance code while building an application is crucial, and over the years, Microsoft has focused on delivering various performance-related improvements within the .NET ecosystem. This book will help you understand the aspects involved in designing responsive, resilient, and high-performance applications with the new version of C# and .NET. You will start by understanding the foundation of high-performance code and the latest performance-related improvements in C# 10.0 and .NET 6. Next, you’ll learn how to use tracing and diagnostics to track down performance issues and the cause of memory leaks. The chapters that follow then show you how to enhance the performance of your networked applications and various ways to improve directory tasks, file tasks, and more. Later, you’ll go on to improve data querying performance and write responsive user interfaces. You’ll also discover how you can use cloud providers such as Microsoft Azure to build scalable distributed solutions. Finally, you’ll explore various ways to process code synchronously, asynchronously, and in parallel to reduce the time it takes to process a series of tasks. By the end of this C# programming book, you’ll have the confidence you need to build highly resilient, high-performance applications that meet your customer's demands.
Table of Contents (22 chapters)
1
Part 1: High-Performance Code Foundation
7
Part 2: Writing High-Performance Code
16
Part 3: Threading and Concurrency

Passing by value and passing by reference

When passing values into a method or constructor, there are two ways to do this. They are passing by value and passing by reference:

  • Passing by value: By default, all value types are passed by value into constructors and methods using copy semantics. This means that a copy is made of the value being passed in. The original value remains unchanged, and it is the copy that is used with the constructor or method.
  • Passing by reference: When a reference type is passed into a constructor or method, a variable is made on the stack that points to the same object on the heap. So, both the variable that is passed in and the copied variable used inside the constructor or method operate on the same object in memory.

Now that we know what passing by value and passing by reference are, let's write a simple program that demonstrates what we have learned.

Building a pass-by-reference example program

We are going to write a very...