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High-Performance Programming in C# and .NET

High-Performance Programming in C# and .NET

By : Jason Alls
3.6 (8)
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High-Performance Programming in C# and .NET

High-Performance Programming in C# and .NET

3.6 (8)
By: Jason Alls

Overview of this book

Writing high-performance code while building an application is crucial, and over the years, Microsoft has focused on delivering various performance-related improvements within the .NET ecosystem. This book will help you understand the aspects involved in designing responsive, resilient, and high-performance applications with the new version of C# and .NET. You will start by understanding the foundation of high-performance code and the latest performance-related improvements in C# 10.0 and .NET 6. Next, you’ll learn how to use tracing and diagnostics to track down performance issues and the cause of memory leaks. The chapters that follow then show you how to enhance the performance of your networked applications and various ways to improve directory tasks, file tasks, and more. Later, you’ll go on to improve data querying performance and write responsive user interfaces. You’ll also discover how you can use cloud providers such as Microsoft Azure to build scalable distributed solutions. Finally, you’ll explore various ways to process code synchronously, asynchronously, and in parallel to reduce the time it takes to process a series of tasks. By the end of this C# programming book, you’ll have the confidence you need to build highly resilient, high-performance applications that meet your customer's demands.
Table of Contents (22 chapters)
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1
Part 1: High-Performance Code Foundation
7
Part 2: Writing High-Performance Code
16
Part 3: Threading and Concurrency

Summary

We started the chapter by looking at the various predefined .NET data types. First, we described the various value types, and then we moved on to the predefined reference types. Then, we concluded our discussion of predefined .NET data types by exploring static types.

You learned that value types live on the stack. But if they are part of an array, they are placed on the heap with the array that happens to be a reference type. You also learned that reference types live on the heap and that they have pointers to them in the form of variables that live on the stack.

Next, we looked at the different types of memory used in C#. First, we looked at the stack. Then, we looked at the heap, which consists of the small object heap and the large object heap. After looking at the differences between the stack and the heap, we saw that the stack performs much faster than the heap. The reason for this is that the stack memory does not have to be managed by the runtime. It is simply...

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High-Performance Programming in C# and .NET
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