Book Image

Learn C Programming. - Second Edition

By : Jeff Szuhay
Book Image

Learn C Programming. - Second Edition

By: Jeff Szuhay

Overview of this book

The foundation for many modern programming languages such as C++, C#, JavaScript, and Go, C is widely used as a system programming language as well as for embedded systems and high-performance computing. With this book, you'll be able to get up to speed with C in no time. The book takes you through basic programming concepts and shows you how to implement them in the C programming language. Throughout the book, you’ll create and run programs that demonstrate essential C concepts, such as program structure with functions, control structures such as loops and conditional statements, and complex data structures. As you make progress, you’ll get to grips with in-code documentation, testing, and validation methods. This new edition expands upon the use of enumerations, arrays, and additional C features, and provides two working programs based on the code used in the book. What's more, this book uses the method of intentional failure, where you'll develop a working program and then purposely break it to see what happens, thereby learning how to recognize possible mistakes when they happen. By the end of this C programming book, you’ll have developed basic programming skills in C that can be easily applied to other programming languages and have gained a solid foundation for you to build on as a programmer.
Table of Contents (37 chapters)
1
Part 1: C Fundamentals
10
Part 2: Complex Data Types
19
Part 3: Memory Manipulation
22
Part 4: Input and Output
28
Part 5: Building Blocks for Larger Programs

Chapter 26: Building Multi-File Programs with Make

Every program we have created up to this point has been compiled with a single command-line compiler directive. This is usually fine for single-file programs, even if remembering the appropriate compiler options may become a challenge. As programs are made up of multiple source code files, especially when the number of files is greater than five or six, compiling such programs becomes even more of a challenge. Building a program of several dozen or more files becomes a task fraught with potential problems. An erroneously built program will introduce a whole new set of potential bugs (the program may build but it may not actually be complete).

This was a problem faced by the creators of early versions of Unix and its family of system tools, such as yacc, lex, awk, the C compiler, the C debugger, editors, as well as Unix itself and its various subsystems. What the creators needed, and what they also created, was a build-system, called...