Book Image

Learn C Programming. - Second Edition

By : Jeff Szuhay
Book Image

Learn C Programming. - Second Edition

By: Jeff Szuhay

Overview of this book

The foundation for many modern programming languages such as C++, C#, JavaScript, and Go, C is widely used as a system programming language as well as for embedded systems and high-performance computing. With this book, you'll be able to get up to speed with C in no time. The book takes you through basic programming concepts and shows you how to implement them in the C programming language. Throughout the book, you’ll create and run programs that demonstrate essential C concepts, such as program structure with functions, control structures such as loops and conditional statements, and complex data structures. As you make progress, you’ll get to grips with in-code documentation, testing, and validation methods. This new edition expands upon the use of enumerations, arrays, and additional C features, and provides two working programs based on the code used in the book. What's more, this book uses the method of intentional failure, where you'll develop a working program and then purposely break it to see what happens, thereby learning how to recognize possible mistakes when they happen. By the end of this C programming book, you’ll have developed basic programming skills in C that can be easily applied to other programming languages and have gained a solid foundation for you to build on as a programmer.
Table of Contents (37 chapters)
1
Part 1: C Fundamentals
10
Part 2: Complex Data Types
19
Part 3: Memory Manipulation
22
Part 4: Input and Output
28
Part 5: Building Blocks for Larger Programs

Game one – Blackjack

This is the first of two games we will implement using our library of structures and functions from dealer.c. We will have a complete and playable Blackjack card game between the dealer and one player.

Introducing Blackjack

Blackjack is a casino card game played between the dealer and one or more players. It is also known as 21. In our implementation, there will only be the dealer and you, the player. Blackjack uses all 52 cards from 1 to 8 decks. In our implementation, there will be only one deck. The deck is shuffled and each player is given two initial cards, as is the dealer. One of the dealer’s dealt cards is kept hidden until it is the dealer’s turn to play. In our implementation, all cards will be visible.

The face value of each hand is calculated. Each card’s face value is its number. Jack, queen, and king count as 10. Aces count as either 1 or 11. In our implementation, aces will always count as 11.

The...