Book Image

Learn C Programming. - Second Edition

By : Jeff Szuhay
Book Image

Learn C Programming. - Second Edition

By: Jeff Szuhay

Overview of this book

The foundation for many modern programming languages such as C++, C#, JavaScript, and Go, C is widely used as a system programming language as well as for embedded systems and high-performance computing. With this book, you'll be able to get up to speed with C in no time. The book takes you through basic programming concepts and shows you how to implement them in the C programming language. Throughout the book, you’ll create and run programs that demonstrate essential C concepts, such as program structure with functions, control structures such as loops and conditional statements, and complex data structures. As you make progress, you’ll get to grips with in-code documentation, testing, and validation methods. This new edition expands upon the use of enumerations, arrays, and additional C features, and provides two working programs based on the code used in the book. What's more, this book uses the method of intentional failure, where you'll develop a working program and then purposely break it to see what happens, thereby learning how to recognize possible mistakes when they happen. By the end of this C programming book, you’ll have developed basic programming skills in C that can be easily applied to other programming languages and have gained a solid foundation for you to build on as a programmer.
Table of Contents (37 chapters)
1
Part 1: C Fundamentals
10
Part 2: Complex Data Types
19
Part 3: Memory Manipulation
22
Part 4: Input and Output
28
Part 5: Building Blocks for Larger Programs

Chapter 4: Using Variables and Assignments

Programs manipulate data values. Whether a program performs a single calculation, such as, say, converting a temperature value from Fahrenheit into Celsius, reads data only to display it, or performs much more complex calculations and interactions, the values a program manipulates must be both accessible and assignable. Accessible means that a value must reside somewhere in computer memory and should be retrievable. Assignable means that a given value, or the result of a calculation, must be stored somewhere in computer memory to be retrieved and/or changed later. Each value that can be accessed and assigned has a data type and a named location where it is stored. These can either be variables or constants.

Variables, or non-constant variables, hold values that are accessible and assignable. Their values may change during the execution of the program. Constant variables are variables that don't change ...