Book Image

Mastering Go – Third Edition - Third Edition

By : Mihalis Tsoukalos
5 (2)
Book Image

Mastering Go – Third Edition - Third Edition

5 (2)
By: Mihalis Tsoukalos

Overview of this book

Mastering Go is the essential guide to putting Go to work on real production systems. This freshly updated third edition includes topics like creating RESTful servers and clients, understanding Go generics, and developing gRPC servers and clients. Mastering Go was written for programmers who want to explore the capabilities of Go in practice. As you work your way through the chapters, you’ll gain confidence and a deep understanding of advanced Go concepts, including concurrency and the operation of the Go Garbage Collector, using Go with Docker, writing powerful command-line utilities, working with JavaScript Object Notation (JSON) data, and interacting with databases. You’ll also improve your understanding of Go internals to optimize Go code and use data types and data structures in new and unexpected ways. This essential Go programming book will also take you through the nuances and idioms of Go with exercises and resources to fully embed your newly acquired knowledge. With the help of Mastering Go, you’ll become an expert Go programmer by building Go systems and implementing advanced Go techniques in your projects.
Table of Contents (17 chapters)
14
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15
Index

Benchmarking code

Benchmarking measures the performance of a function or program, allowing you to compare implementations and to understand the performance impact of code changes. Using that information, you can easily reveal the part of the code that needs to be rewritten to improve its performance. It goes without saying that you should not benchmark Go code on a busy machine that is currently being used for other, more important, purposes unless you have a very good reason to do so! Otherwise, you might interfere with the benchmarking process and get inaccurate results, but most importantly, you might generate performance issues on the machine.

Most of the time, the load of the operating system plays a key role in the performance of your code. Let me tell you a story here: a Java utility I developed for a project performs lots of computations and finishes in 6,242 seconds when running on its own. It took about a day for four instances of the same Java command-line...