Book Image

Mastering Go – Third Edition - Third Edition

By : Mihalis Tsoukalos
5 (2)
Book Image

Mastering Go – Third Edition - Third Edition

5 (2)
By: Mihalis Tsoukalos

Overview of this book

Mastering Go is the essential guide to putting Go to work on real production systems. This freshly updated third edition includes topics like creating RESTful servers and clients, understanding Go generics, and developing gRPC servers and clients. Mastering Go was written for programmers who want to explore the capabilities of Go in practice. As you work your way through the chapters, you’ll gain confidence and a deep understanding of advanced Go concepts, including concurrency and the operation of the Go Garbage Collector, using Go with Docker, writing powerful command-line utilities, working with JavaScript Object Notation (JSON) data, and interacting with databases. You’ll also improve your understanding of Go internals to optimize Go code and use data types and data structures in new and unexpected ways. This essential Go programming book will also take you through the nuances and idioms of Go with exercises and resources to fully embed your newly acquired knowledge. With the help of Mastering Go, you’ll become an expert Go programmer by building Go systems and implementing advanced Go techniques in your projects.
Table of Contents (17 chapters)
14
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15
Index

Summary

In this chapter, we learned how to work with HTTP, how to create Docker images from Go code, how to expose metrics to Prometheus, as well as how to develop HTTP clients and servers. We have also updated the phone book application into a web application and programmed a command-line client for it. Additionally, we learned how to time out HTTP connections and develop file servers.

We are now ready to begin developing powerful and concurrent HTTP applications—however, we are not done yet with HTTP. Chapter 10, Working with REST APIs, is going to connect the dots and show how to develop powerful RESTful servers and clients.

But first, we need to learn about working with TCP/IP, TCP, UDP, and WebSocket, which are the subjects of the next chapter.