Book Image

Mastering Go – Third Edition - Third Edition

By : Mihalis Tsoukalos
5 (2)
Book Image

Mastering Go – Third Edition - Third Edition

5 (2)
By: Mihalis Tsoukalos

Overview of this book

Mastering Go is the essential guide to putting Go to work on real production systems. This freshly updated third edition includes topics like creating RESTful servers and clients, understanding Go generics, and developing gRPC servers and clients. Mastering Go was written for programmers who want to explore the capabilities of Go in practice. As you work your way through the chapters, you’ll gain confidence and a deep understanding of advanced Go concepts, including concurrency and the operation of the Go Garbage Collector, using Go with Docker, writing powerful command-line utilities, working with JavaScript Object Notation (JSON) data, and interacting with databases. You’ll also improve your understanding of Go internals to optimize Go code and use data types and data structures in new and unexpected ways. This essential Go programming book will also take you through the nuances and idioms of Go with exercises and resources to fully embed your newly acquired knowledge. With the help of Mastering Go, you’ll become an expert Go programmer by building Go systems and implementing advanced Go techniques in your projects.
Table of Contents (17 chapters)
14
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15
Index

Heap and stack

The heap is the place where programming languages store global variables—the heap is where garbage collection takes place. The stack is the place where programming languages store temporary variables used by functions—each function has its own stack. As goroutines are located in user space, the Go runtime is responsible for the rules that govern their operation. Additionally, each goroutine has its own stack, whereas the heap is "shared" among goroutines.

In C++, when you create new variables using the new operator, you know that these variables are going to the heap. This is not the case with Go and the use of the new() and make() functions. In Go, the compiler decides where a new variable is going to be placed based on its size and the result of escape analysis. This is the reason that you can return pointers to local variables from Go functions.

As we have not seen new() in this book many times, have in mind that new() returns...