Book Image

Mastering Go – Third Edition - Third Edition

By : Mihalis Tsoukalos
5 (2)
Book Image

Mastering Go – Third Edition - Third Edition

5 (2)
By: Mihalis Tsoukalos

Overview of this book

Mastering Go is the essential guide to putting Go to work on real production systems. This freshly updated third edition includes topics like creating RESTful servers and clients, understanding Go generics, and developing gRPC servers and clients. Mastering Go was written for programmers who want to explore the capabilities of Go in practice. As you work your way through the chapters, you’ll gain confidence and a deep understanding of advanced Go concepts, including concurrency and the operation of the Go Garbage Collector, using Go with Docker, writing powerful command-line utilities, working with JavaScript Object Notation (JSON) data, and interacting with databases. You’ll also improve your understanding of Go internals to optimize Go code and use data types and data structures in new and unexpected ways. This essential Go programming book will also take you through the nuances and idioms of Go with exercises and resources to fully embed your newly acquired knowledge. With the help of Mastering Go, you’ll become an expert Go programmer by building Go systems and implementing advanced Go techniques in your projects.
Table of Contents (17 chapters)
14
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Index

Working with TCP/IP and WebSocket

This chapter teaches you how to work with the lower-level protocols of TCP/IP, which are TCP and UDP, with the help of the net package so that we can develop TCP/IP servers and clients. Additionally, this chapter illustrates how to develop servers and clients for the WebSocket protocol, which is based on HTTP, as well as UNIX domain sockets, for programming services that work on the local machine only.

In more detail, this chapter covers:

  • TCP/IP
  • The net package
  • Developing a TCP client
  • Developing a TCP server
  • Developing a UDP client
  • Developing a UDP server
  • Developing concurrent TCP servers
  • Working with UNIX domain sockets
  • Creating a WebSocket server
  • Creating a WebSocket client