Book Image

Crystal Programming

By : George Dietrich, Guilherme Bernal
Book Image

Crystal Programming

By: George Dietrich, Guilherme Bernal

Overview of this book

Crystal is a programming language with a concise and user-friendly syntax, along with a seamless system and a performant core, reaching C-like speed. This book will help you gain a deep understanding of the fundamental concepts of Crystal and show you how to apply them to create various types of applications. This book comes packed with step-by-step explanations of essential concepts and practical examples. You'll learn how to use Crystal’s features to create complex and organized projects relying on OOP and its most common design patterns. As you progress, you'll gain a solid understanding of both the basic and advanced features of Crystal. This will enable you to build any application, including command-line interface (CLI) programs and web applications using IOs, concurrency and C bindings, HTTP servers, and the JSON API. By the end of this programming book, you’ll be equipped with the skills you need to use Crystal programming for building and understanding any application you come across.
Table of Contents (26 chapters)
1
Part 1: Getting Started
5
Part 2: Learning by Doing – CLI
10
Part 3: Learn by Doing – Web Application
13
Part 4: Metaprogramming
18
Part 5: Supporting Tools

Summary

Metaprogramming is one area where Crystal excels. It provides us with a pretty powerful system that can be used for code generation and reducing boilerplate/repetition, while still being fairly simple compared to other languages. However, this power should be used sparingly when appropriate.

In this chapter, we learned how and when to use macros to reduce boilerplate, how to tap into various Crystal events via macro hooks, and were introduced to the macro API to support creating more advanced macros.

In the next chapter, we are going to look at annotations and how they can be used in conjunction with macros to store data that can be read at compile time.