Book Image

Crystal Programming

By : George Dietrich, Guilherme Bernal
Book Image

Crystal Programming

By: George Dietrich, Guilherme Bernal

Overview of this book

Crystal is a programming language with a concise and user-friendly syntax, along with a seamless system and a performant core, reaching C-like speed. This book will help you gain a deep understanding of the fundamental concepts of Crystal and show you how to apply them to create various types of applications. This book comes packed with step-by-step explanations of essential concepts and practical examples. You'll learn how to use Crystal’s features to create complex and organized projects relying on OOP and its most common design patterns. As you progress, you'll gain a solid understanding of both the basic and advanced features of Crystal. This will enable you to build any application, including command-line interface (CLI) programs and web applications using IOs, concurrency and C bindings, HTTP servers, and the JSON API. By the end of this programming book, you’ll be equipped with the skills you need to use Crystal programming for building and understanding any application you come across.
Table of Contents (26 chapters)
1
Part 1: Getting Started
5
Part 2: Learning by Doing – CLI
10
Part 3: Learn by Doing – Web Application
13
Part 4: Metaprogramming
18
Part 5: Supporting Tools

Summary

And there you have it, a blog implementation that leverages some of the cooler Athena features that in turn made the implementation easy and highly flexible. We used param converters to handle both deserializing the request body, and also looking up and providing a value from the database. We created a custom annotation and format handler to support multiple format responses via content negotiation. And most importantly, we scratched the surface of the DI component by showing how it makes reusing objects easy as well as how the container per request concept can be used to prevent the bleeding of state between requests.

As you can imagine, Athena leverages quite a few metaprogramming concepts in order to implement its features. In the next chapter, we are going to be exploring a core metaprogramming feature, macros.