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  • Book Overview & Buying Crystal Programming
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Crystal Programming

Crystal Programming

By : George Dietrich, Bernal
5 (1)
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Crystal Programming

Crystal Programming

5 (1)
By: George Dietrich, Bernal

Overview of this book

Crystal is a programming language with a concise and user-friendly syntax, along with a seamless system and a performant core, reaching C-like speed. This book will help you gain a deep understanding of the fundamental concepts of Crystal and show you how to apply them to create various types of applications. This book comes packed with step-by-step explanations of essential concepts and practical examples. You'll learn how to use Crystal’s features to create complex and organized projects relying on OOP and its most common design patterns. As you progress, you'll gain a solid understanding of both the basic and advanced features of Crystal. This will enable you to build any application, including command-line interface (CLI) programs and web applications using IOs, concurrency and C bindings, HTTP servers, and the JSON API. By the end of this programming book, you’ll be equipped with the skills you need to use Crystal programming for building and understanding any application you come across.
Table of Contents (26 chapters)
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1
Part 1: Getting Started
5
Part 2: Learning by Doing – CLI
10
Part 3: Learn by Doing – Web Application
13
Part 4: Metaprogramming
18
Part 5: Supporting Tools

Using annotations to influence runtime logic

As we learned in Chapter 11, Introducing Annotations, annotations are a great way to add additional metadata to various Crystal features such as types, instance variables, and methods. However, one of their major limitations is that the data held within them is only available at compile time.

In some cases, you may want to implement a feature using annotations to customize something, but the logic that needs that data cannot be generated with macros alone and needs to execute at runtime. For example, say we wanted to be able to print instances of objects in various formats. This logic could use annotations to mark which instance variables to expose, as well as configure how they get formatted. A high-level example of this would look like this:

annotation Print; end
class MyClass
  include Printable
  @[Print]
  property name : String = "Jim"
  @[Print(format: "%F")]
 ...
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Tech Concepts
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Programming languages
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Crystal Programming
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