Book Image

Practical Design Patterns for Java Developers

By : Miroslav Wengner
Book Image

Practical Design Patterns for Java Developers

By: Miroslav Wengner

Overview of this book

Design patterns are proven solutions to standard problems in software design and development, allowing you to create reusable, flexible, and maintainable code. This book enables you to upskill by understanding popular patterns to evolve into a proficient software developer. You’ll start by exploring the Java platform to understand and implement design patterns. Then, using various examples, you’ll create different types of vehicles or their parts to enable clarity in design pattern thinking, along with developing new vehicle instances using dedicated design patterns to make the process consistent. As you progress, you’ll find out how to extend vehicle functionalities and keep the code base structure and behavior clean and shiny. Concurrency plays an important role in application design, and you'll learn how to employ a such design patterns with the visualization of thread interaction. The concluding chapters will help you identify and understand anti-pattern utilization in the early stages of development to address refactoring smoothly. The book covers the use of Java 17+ features such as pattern matching, switch cases, and instances of enhancements to enable productivity. By the end of this book, you’ll have gained practical knowledge of design patterns in Java and be able to apply them to address common design problems.
Table of Contents (14 chapters)
1
Part 1: Design Patterns and Java Platform Functionalities
4
Part 2: Implementing Standard Design Patterns Using Java Programming
8
Part 3: Other Essential Patterns and Anti-Patterns

Chapter 5 – Behavioral Design Patterns

  1. The Liskov substitution principle explored in Chapter 1, Getting into Software Design Patterns.
  2. The iterator pattern.
  3. Yes – the strategy pattern.
  4. It is the null object pattern, which provides the type of such a state and limits the causes of null pointer exceptions.
  5. This can be the pipeline pattern, the strategy pattern for the map() and filter() methods, or the null object pattern.
  6. All clients can be alerted by employing the observer pattern, which also transparently controls conditions.
  7. The command pattern can be used. A command is represented by a unique object. An object allows a client to pass parameters and can easily call a callback function.