Book Image

Practical Design Patterns for Java Developers

By : Miroslav Wengner
Book Image

Practical Design Patterns for Java Developers

By: Miroslav Wengner

Overview of this book

Design patterns are proven solutions to standard problems in software design and development, allowing you to create reusable, flexible, and maintainable code. This book enables you to upskill by understanding popular patterns to evolve into a proficient software developer. You’ll start by exploring the Java platform to understand and implement design patterns. Then, using various examples, you’ll create different types of vehicles or their parts to enable clarity in design pattern thinking, along with developing new vehicle instances using dedicated design patterns to make the process consistent. As you progress, you’ll find out how to extend vehicle functionalities and keep the code base structure and behavior clean and shiny. Concurrency plays an important role in application design, and you'll learn how to employ a such design patterns with the visualization of thread interaction. The concluding chapters will help you identify and understand anti-pattern utilization in the early stages of development to address refactoring smoothly. The book covers the use of Java 17+ features such as pattern matching, switch cases, and instances of enhancements to enable productivity. By the end of this book, you’ll have gained practical knowledge of design patterns in Java and be able to apply them to address common design problems.
Table of Contents (14 chapters)
1
Part 1: Design Patterns and Java Platform Functionalities
4
Part 2: Implementing Standard Design Patterns Using Java Programming
8
Part 3: Other Essential Patterns and Anti-Patterns

Limiting expensive initialization using the caching pattern

The caching pattern is not found in the traditional list from the Gang of Four (GoF). However, due to industry requirements and resource usage, it has been identified as a commonly used approach and has gained importance.

Motivation

The caching pattern supports element reuse. It does not create a new element on demand – instead, it reuses an already-created element stored in the cache. It stores frequently needed data in fast-access storage for increased performance. Reading data from the cache is faster than instantiating a new entity given the low complexity of fetching the required element.

Finding it in the JDK

The java.base module and its java.lang package provide wrapper classes for primitive types. The valueOf method for double, float, integer, byte, or character types uses a caching mechanism for frequently requested values to reduce memory space and improve performance.

Sample code

Let us...