Book Image

Practical Design Patterns for Java Developers

By : Miroslav Wengner
Book Image

Practical Design Patterns for Java Developers

By: Miroslav Wengner

Overview of this book

Design patterns are proven solutions to standard problems in software design and development, allowing you to create reusable, flexible, and maintainable code. This book enables you to upskill by understanding popular patterns to evolve into a proficient software developer. You’ll start by exploring the Java platform to understand and implement design patterns. Then, using various examples, you’ll create different types of vehicles or their parts to enable clarity in design pattern thinking, along with developing new vehicle instances using dedicated design patterns to make the process consistent. As you progress, you’ll find out how to extend vehicle functionalities and keep the code base structure and behavior clean and shiny. Concurrency plays an important role in application design, and you'll learn how to employ a such design patterns with the visualization of thread interaction. The concluding chapters will help you identify and understand anti-pattern utilization in the early stages of development to address refactoring smoothly. The book covers the use of Java 17+ features such as pattern matching, switch cases, and instances of enhancements to enable productivity. By the end of this book, you’ll have gained practical knowledge of design patterns in Java and be able to apply them to address common design problems.
Table of Contents (14 chapters)
1
Part 1: Design Patterns and Java Platform Functionalities
4
Part 2: Implementing Standard Design Patterns Using Java Programming
8
Part 3: Other Essential Patterns and Anti-Patterns

Using the strategy pattern to change object behavior

The strategy pattern can sometimes be called a policy pattern because it establishes precise steps for runtime execution in a particular situation or state. This pattern is a part of the GoF’s book.

Motivation

The strategy pattern represents a family of algorithms where each one is properly encapsulated. It defines the interchangeability of algorithms to which a particular object can respond. This strategy allows the algorithm to change independently of the clients using it and allows the client to choose the most appropriate one on the fly. In other words, the code allows the client to attach various strategy objects that affect the behavior of the program.

Finding it in the JDK

The strategy pattern is another pattern commonly used without being aware of its use. The Collection framework from the java.base module and the java.util package implements the Comparator class. This class is often used for sorting purposes...