Book Image

Practical Design Patterns for Java Developers

By : Miroslav Wengner
Book Image

Practical Design Patterns for Java Developers

By: Miroslav Wengner

Overview of this book

Design patterns are proven solutions to standard problems in software design and development, allowing you to create reusable, flexible, and maintainable code. This book enables you to upskill by understanding popular patterns to evolve into a proficient software developer. You’ll start by exploring the Java platform to understand and implement design patterns. Then, using various examples, you’ll create different types of vehicles or their parts to enable clarity in design pattern thinking, along with developing new vehicle instances using dedicated design patterns to make the process consistent. As you progress, you’ll find out how to extend vehicle functionalities and keep the code base structure and behavior clean and shiny. Concurrency plays an important role in application design, and you'll learn how to employ a such design patterns with the visualization of thread interaction. The concluding chapters will help you identify and understand anti-pattern utilization in the early stages of development to address refactoring smoothly. The book covers the use of Java 17+ features such as pattern matching, switch cases, and instances of enhancements to enable productivity. By the end of this book, you’ll have gained practical knowledge of design patterns in Java and be able to apply them to address common design problems.
Table of Contents (14 chapters)
1
Part 1: Design Patterns and Java Platform Functionalities
4
Part 2: Implementing Standard Design Patterns Using Java Programming
8
Part 3: Other Essential Patterns and Anti-Patterns

Ensuring only one instance with the singleton pattern

A singleton object provides transparent and global access to its instance and ensures that only one instance is present. The singleton pattern was identified very early by industry requirements and is mentioned in the GoF’s book.

Motivation

A client or application wants to ensure that only one instance is present at runtime. An application may require multiple object instances that all use one unique resource. This fact introduces instability because any of these objects can access such a resource. A singleton guarantees only one instance that provides a global access point to all clients within the desired scope of the running JVM.

Finding it in the JDK

The best example of using a singleton is a running Java application, or more precisely, the runtime. It is found in the Runtime class and its method, getRuntime, resides in the java.lang package of the java.base module. The method returns an object associated...