Book Image

Delphi High Performance - Second Edition

By : Primož Gabrijelčič
5 (1)
Book Image

Delphi High Performance - Second Edition

5 (1)
By: Primož Gabrijelčič

Overview of this book

Performance matters! Users hate to use programs that are not responsive to interactions or run too slow to be useful. While becoming a programmer is simple enough, you require dedication and hard work to achieve an advanced level of programming proficiency where you know how to write fast code. This book begins by helping you explore algorithms and algorithmic complexity and continues by describing tools that can help you find slow parts of your code. Subsequent chapters will provide you with practical ideas about optimizing code by doing less work or doing it in a smarter way. The book also teaches you how to use optimized data structures from the Spring4D library, along with exploring data structures that are not part of the standard Delphi runtime library. The second part of the book talks about parallel programming. You’ll learn about the problems that only occur in multithreaded code and explore various approaches to fixing them effectively. The concluding chapters provide instructions on writing parallel code in different ways – by using basic threading support or focusing on advanced concepts such as tasks and parallel patterns. By the end of this book, you’ll have learned to look at your programs from a totally different perspective and will be equipped to effortlessly make your code faster than it is now.
Table of Contents (15 chapters)

Sets and dictionaries

Our journey through Spring collections is almost at its end. Before we discover wonderful sets and dictionaries, I have to – albeit briefly – mention hash tables. They will appear extensively in this section, and although I don’t have space to talk about them, I can at least describe them in general terms.

Hash tables

The simplest way to introduce hash tables is to start with arrays. An array is a linear structure containing multiple elements of the same type, where we can use an offset from the start (an index) to access one element of the array. We can, for example, write a simple code fragment to store some strings in an array:

var   names: array [1..3] of string;
names[1] := 'Spring';
names[2] := 'February';
names[3] := 'Wednesday';

A hash table is a generalization of this concept. Instead of using integer values, we can use data of any type for the index (in hash tables, we call this...