Book Image

Delphi High Performance - Second Edition

By : Primož Gabrijelčič
5 (1)
Book Image

Delphi High Performance - Second Edition

5 (1)
By: Primož Gabrijelčič

Overview of this book

Performance matters! Users hate to use programs that are not responsive to interactions or run too slow to be useful. While becoming a programmer is simple enough, you require dedication and hard work to achieve an advanced level of programming proficiency where you know how to write fast code. This book begins by helping you explore algorithms and algorithmic complexity and continues by describing tools that can help you find slow parts of your code. Subsequent chapters will provide you with practical ideas about optimizing code by doing less work or doing it in a smarter way. The book also teaches you how to use optimized data structures from the Spring4D library, along with exploring data structures that are not part of the standard Delphi runtime library. The second part of the book talks about parallel programming. You’ll learn about the problems that only occur in multithreaded code and explore various approaches to fixing them effectively. The concluding chapters provide instructions on writing parallel code in different ways – by using basic threading support or focusing on advanced concepts such as tasks and parallel patterns. By the end of this book, you’ll have learned to look at your programs from a totally different perspective and will be equipped to effortlessly make your code faster than it is now.
Table of Contents (15 chapters)

Going the assembler way

Sometimes, when you definitely have to squeeze everything from code, there is only one solution – rewrite it in an assembler. My response to any such idea is always the same – don’t do it! Rewriting code in an assembler is almost always much more trouble than it is worth.

I do admit that there are legitimate reasons for writing a program in assembly language. Looking around, I quickly found five areas where assembly language is still significantly present – memory managers, graphical code, cryptography routines (encryption and hashing), compression, and interfacing with hardware.

Even in these areas, situations change quickly. I tested some small assembler routines from the graphical library GraphicEx and was quite surprised to find out that they are not significantly faster than equivalent Delphi code.

The biggest gain that you’ll get from using an assembly language is when you want to process a large buffer of data...