Book Image

Delphi High Performance - Second Edition

By : Primož Gabrijelčič
5 (1)
Book Image

Delphi High Performance - Second Edition

5 (1)
By: Primož Gabrijelčič

Overview of this book

Performance matters! Users hate to use programs that are not responsive to interactions or run too slow to be useful. While becoming a programmer is simple enough, you require dedication and hard work to achieve an advanced level of programming proficiency where you know how to write fast code. This book begins by helping you explore algorithms and algorithmic complexity and continues by describing tools that can help you find slow parts of your code. Subsequent chapters will provide you with practical ideas about optimizing code by doing less work or doing it in a smarter way. The book also teaches you how to use optimized data structures from the Spring4D library, along with exploring data structures that are not part of the standard Delphi runtime library. The second part of the book talks about parallel programming. You’ll learn about the problems that only occur in multithreaded code and explore various approaches to fixing them effectively. The concluding chapters provide instructions on writing parallel code in different ways – by using basic threading support or focusing on advanced concepts such as tasks and parallel patterns. By the end of this book, you’ll have learned to look at your programs from a totally different perspective and will be equipped to effortlessly make your code faster than it is now.
Table of Contents (15 chapters)

Working with Parallel Tools

After using one whole chapter to warn you about the traps of parallel programming, it is now finally time to write some code! Although I always prefer to use modern multithreading approaches – and we’ll spend all of the next two chapters learning about them – it is also good to know the basics. Because of that, I have dedicated this chapter to the good old TThread class.

In this chapter, we will ask the following questions:

  • How can you use TThread to write multithreading code?
  • What different approaches to thread management does TThread support?
  • How are exceptions in threads handled?
  • What additional functionality does TThread implement?
  • How can we implement a communication channel to send messages to a thread?
  • How can we centralize thread-message handling in the owner form?
  • How can we simplify thread writing fully by implementing a specific framework for one usage pattern?
  • How can we write multiplatform...