Book Image

Modern C++ Programming Cookbook - Third Edition

By : Marius Bancila
Book Image

Modern C++ Programming Cookbook - Third Edition

By: Marius Bancila

Overview of this book

The updated third edition of Modern C++ Programming Cookbook addresses the latest features of C++23, such as the stack library, the expected and mdspan types, span buffers, formatting library improvements, and updates to the ranges library. It also gets into more C++20 topics not previously covered, such as sync output streams and source_location. The book is organized in the form of practical recipes covering a wide range of real-world problems. It gets into the details of all the core concepts of modern C++ programming, such as functions and classes, iterators and algorithms, streams and the file system, threading and concurrency, smart pointers and move semantics, and many others. You will cover the performance aspects of programming in depth, and learning to write fast and lean code with the help of best practices. You will explore useful patterns and the implementation of many idioms, including pimpl, named parameter, attorney-client, and the factory pattern. A chapter dedicated to unit testing introduces you to three of the most widely used libraries for C++: Boost.Test, Google Test, and Catch2. By the end of this modern C++ programming book, you will be able to effectively leverage the features and techniques of C++11/14/17/20/23 programming to enhance the performance, scalability, and efficiency of your applications.
Table of Contents (15 chapters)
13
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14
Index

Avoiding repetitive if-else statements in factory patterns

It is often the case that we end up writing repetitive if...else statements (or an equivalent switch statement) that do similar things, often with little variation and often done by copying and pasting with small changes. As the number of alternative conditions increases, the code becomes both hard to read and hard to maintain. Repetitive if...else statements can be replaced with various techniques, such as polymorphism. In this recipe, we will see how to avoid if...else statements in factory patterns (a factory is a function or object that is used to create other objects) using a map of functions.

Getting ready

In this recipe, we will consider the following problem: building a system that can handle image files in various formats, such as bitmap, PNG, JPG, and so on. Obviously, the details are beyond the scope of this recipe; the part we are concerned with is creating objects that handle various image formats. For...