Book Image

Modern C++ Programming Cookbook - Third Edition

By : Marius Bancila
Book Image

Modern C++ Programming Cookbook - Third Edition

By: Marius Bancila

Overview of this book

The updated third edition of Modern C++ Programming Cookbook addresses the latest features of C++23, such as the stack library, the expected and mdspan types, span buffers, formatting library improvements, and updates to the ranges library. It also gets into more C++20 topics not previously covered, such as sync output streams and source_location. The book is organized in the form of practical recipes covering a wide range of real-world problems. It gets into the details of all the core concepts of modern C++ programming, such as functions and classes, iterators and algorithms, streams and the file system, threading and concurrency, smart pointers and move semantics, and many others. You will cover the performance aspects of programming in depth, and learning to write fast and lean code with the help of best practices. You will explore useful patterns and the implementation of many idioms, including pimpl, named parameter, attorney-client, and the factory pattern. A chapter dedicated to unit testing introduces you to three of the most widely used libraries for C++: Boost.Test, Google Test, and Catch2. By the end of this modern C++ programming book, you will be able to effectively leverage the features and techniques of C++11/14/17/20/23 programming to enhance the performance, scalability, and efficiency of your applications.
Table of Contents (15 chapters)
13
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14
Index

Working with Files and Streams

One of the most important parts of the C++ standard library is the input/output (I/O) stream-based library that enables developers to work with files, memory streams, or other types of I/O devices. The first part of this chapter provides solutions to some common stream operations, such as reading and writing data, localization settings, and manipulating the input and output of a stream. The second part of the chapter explores the C++17 filesystem library, which enables developers to perform operations with the filesystem and its objects, such as files and directories.

The recipes covered in this chapter are as follows:

  • Reading and writing raw data from/to binary files
  • Reading and writing objects from/to binary files
  • Using streams on fixed-size external buffers
  • Using localized settings for streams
  • Using I/O manipulators to control the output of a stream
  • Using monetary I/O manipulators
  • Using time I/O manipulators...