Book Image

Modern C++ Programming Cookbook - Third Edition

By : Marius Bancila
Book Image

Modern C++ Programming Cookbook - Third Edition

By: Marius Bancila

Overview of this book

The updated third edition of Modern C++ Programming Cookbook addresses the latest features of C++23, such as the stack library, the expected and mdspan types, span buffers, formatting library improvements, and updates to the ranges library. It also gets into more C++20 topics not previously covered, such as sync output streams and source_location. The book is organized in the form of practical recipes covering a wide range of real-world problems. It gets into the details of all the core concepts of modern C++ programming, such as functions and classes, iterators and algorithms, streams and the file system, threading and concurrency, smart pointers and move semantics, and many others. You will cover the performance aspects of programming in depth, and learning to write fast and lean code with the help of best practices. You will explore useful patterns and the implementation of many idioms, including pimpl, named parameter, attorney-client, and the factory pattern. A chapter dedicated to unit testing introduces you to three of the most widely used libraries for C++: Boost.Test, Google Test, and Catch2. By the end of this modern C++ programming book, you will be able to effectively leverage the features and techniques of C++11/14/17/20/23 programming to enhance the performance, scalability, and efficiency of your applications.
Table of Contents (15 chapters)
13
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14
Index

Understanding module partitions

The source code of a module may become large and difficult to maintain. Moreover, a module may be composed of logically separate parts. To help with scenarios such as these, modules support composition from parts called partitions. A module unit that is a partition that exports entities is called a module interface partition.

However, there could also be internal partitions that do not export anything. Such a partition unit is called a module implementation partition. In this recipe, you will learn how to work with interface and implementation partitions.

Getting ready

You should read the previous recipe, Working with modules, before continuing with this one. You will need both the module fundamentals we discussed there and the code examples that we will continue with in this recipe.

In the following examples, we will use the std module, which is only available in C++23. For previous versions, use std.core in VC++ or other particular...